#ifndef __VALUES_SYMBOL_H
#define __VALUES_SYMBOL_H
/*
5D programming language
Copyright (C) 2011 Danny Milosavljevic
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see .
*/
namespace Values {
struct Symbol : Node {
const char* name;
};
struct SymbolReference : Node {
NodeT symbol;
int index;
public:
SymbolReference(NodeT symbol, int index);
};
NodeT symbolFromStr(const char* name) G_5D_GNUC_PURE;
static inline bool symbol_P(NodeT argument) {
return(dynamic_cast(argument) != NULL || dynamic_cast(argument) != NULL);
}
static inline bool symbol1_P(NodeT argument) {
return(dynamic_cast(argument) != NULL);
}
/* will return NULL if not a Symbol. */
static inline const char* get_symbol_name(NodeT argument) {
SymbolReference* r = dynamic_cast(argument);
Symbol* s = dynamic_cast(r ? r->symbol : argument);
return s ? s->name : NULL;
}
/* will return NULL if not a Symbol. */
static inline const char* get_symbol1_name(NodeT argument) {
Symbol* s = dynamic_cast(argument);
return s ? s->name : NULL;
}
static inline NodeT get_symbol_reference_name(NodeT root) {
SymbolReference* refNode = dynamic_cast(root);
if(refNode)
return(refNode->symbol);
else
return(NULL);
}
static inline int get_symbol_reference_index(NodeT root) {
SymbolReference* refNode = dynamic_cast(root);
if(refNode)
return(refNode->index);
else
return(-1);
}
static inline bool symbol_reference_P(NodeT root) {
return(dynamic_cast(root) != NULL);
}
};
#endif /* ndef __VALUES_SYMBOL_H */